Dota 6.78c Ai
- DotA 6.78 changelogs are as follows. For those who don't know, this map brings 2 new heroes (STR and INT) to Sentinel side and massive number of changes to heroes and items for balance. Captains mode is.
- Hi DotA Players! PBMN released another DotA AI Map. It is codenamed 'Farewell'. My theory is that this might be one of the last DotA AI maps to be created on the Warcraft III platform since most players of the original Dota are migrating to Dota 2. Here are the features added or included in this map: Ported changes to IceFrog's DotA 6.78c.
Dota 6.78 Ai
- Ancient Aparation:
- Cold feet now freeze after 3 seconds. Damage rescaled from 37.5/50/62.5/75 to 60/75/90/105
- Ice Blast now can be upgraded by AS (dmg. increased to 350/450/550; Frostbite Damage increased to 20/30/40)
- Axe:
- Berserker's Call Mana Cost rescaled from 80/90/100/110 to 60
- Enfeeble mana cost rescaled from 95/105/115/125 to 100
- Batrider:
- Base str increased by 5
- Strength gain incresed from 2 to 2.5
- Thirst now gives 7.5% / 12.5% / 17.5% / 22.5% to an ally hero of BS (if the hero is in 6000 range from target and 1500 from BS)
- Broodmother:
- Base agility increased by 7
- All spiders now have 2 armor
- Insatiable Hunger now gives 75/110/145% bonus dmg
- Crystal Maiden:
- Arcane aura now gives 0.5%/0.75%/1%/1.25% of MAX MP per second (x1.5 for CM)
- Freezing Field radius rescaled from 685/685/685 to 700/760/820 (800/920/1020 with AS)
- Poison Touch now stuns at all levels. Now it has 0.7/1.1/1.5/1.9 duration time
- Shallow Grave cast range rescaled from 550/700/850/1000 to 1000 on each lvl
- Wave radius rescaled from 575/575/575 to 650 (850 with AS)
- Death Prophet:
- Crypt Swarm cooldown rescaled from 8/8/8/8 to 8/7/7/6
- Exorcism spirit damage rescaled from 45/45/45 to 40/50/60
- Cooldown rescaled from 100/100/100 to 120/110/100
- Now AS available (Spirits amount 6/14/22; Cooldown 85)
- Doom:
- Base MS increased by 10
- Scorched Earth bonus MS rescaled from 16% to 10%/13%/16%/19%
- Dragon Knight:
- MS bonus rescaled from 25/25/25 to 25/30/35
- Earthshaker:
- Int. gain increased from 1.8 to 2.0
- Enchant Totem now needs no mana
- Gyrocopter:
- Base agi. decreased by 4
- Berserker's Blood now gives extra armor (0.2/0.35/0.5/0.65) and m.resist (0.6%/1.2%/1.8%/2.4%)
- Jakiro:
- Liquid Fire cooldown rescaled from 20/15/10/5 to 15/11/7/3
- Attack slow increased from 20%/30%/40%/50% to 35%/45%/55%/65%
- Keeper of the Light:
- Do not effect siege creeps anymore
- Lich:
- Ice Armor movement slow rescaled from 30% / 30% / 30% / 30% to 15%/25%/35%/45%
- Attack slow from 20% / 20% / 20% / 20% to 5%/15%/25%/35%
- Sacrifice cooldown decreased from 35/30/25/20 to 22/20/18/16
- Chain Frost cooldown decreased from 145/115/60 to 120/90/60 (100/75/50 with AS)
- Jumps amount rescaled from 7/7/7 to 6/7/8 (7/8/9 with AS)
- Jump range increased from 575/575/575 to 650/650/650
- Movement slow increased from 30%/30%/30% to 35%/40%/45%
- Lifestealer:
- Str. gain decreased from 2.4 to 2.2
- Rage cooldown rescaled from 15/15/15/15 to 30/25/20/15
- Open wounds slow rescaled from 70%/70%/60%/50%/30%/10%/10%/10% to 75%/65%/50%/25%/15%/10%/10%/5%
- Infest damage radius rescaled from 700/700/700 to 550/650/750
- Lina:
- Light Strike Array cast delay decreased from 0.5 to 0.4
- Fiery Soul max amount of stacks increased from 3 to 4
- Manna drain slightly reworked
- Cast range: 350
- Channel Time: 2.5
- Mana per 0.5 sec: 20/40/60/80
- Spirit bear’s range for enabling to attack decreased from 1100 to 950
- Spirit Bear HP decreased from 1400/1800/2300/2700 to 1000/1400/1800/2200
- Luna:
- Lucent beam damage decreased from 75/150/225/300 to 70/140/210/280
- Wolves’ armor increased by 2
- Base Attack Time increased from 1.25/1.2/1.15/1.1 to 1.1
- Magnus:
- Reverse Polarity cooldown increased from 120/110/100 to 170/150/130
- Agility gain increased from 2.5 to 3
- MS increased by 15
- Jump radius increased from 475 to 550
- Stone Gaze cannot be purged; now it works through magic immunity
- Mirana:
- MS increased by 15
- Moonlight Shadow now gives extra 20/35/50 of MS
- Morphling:
- Adaptive Strike base dmg. increased from 20/40/60/80 to 40/70/100/130
- Morph mana per sec. rescaled from 30/30/30/30 to 35/30/25/20
- Naga Siren:
- Agility gain increased from 2.75 to 3.05
- Necrolyte:
- Base dmg. increased by 10
- Heartstopper Aura now gives extra MS slow depending on the max HP of an enemy hero
- It gives 5%/10%/15%/20%/25% slow at 90%/70%/50%/30%/10% of max HP of an enemy hero
- Nyx Assassin:
- Impale stun duration rescaled from 1.27/1.77/2.27/2.77 to 1.5/1.75/2.0/2.25
- Mana Burn range rescaled from 600 to 400/450/500/550
- Ogre Magi:
- Fireblast damage increased from 80/145/210/275 to 110/170/230/290
- Ignite dmg. increased from 26/32/38/44 to 30/35/40/45
- Int. gain increased from 1.8 to 2.15
- Repel duration increased from 6/8/10/12 to 8/10/12/14
- Guardian Angel now has AS upgrade
- Health regen increased from 25/25/25 to 35/35/35
- Sanity's Eclipse radius increased from 375/475/575 to 575 (650 with AS)
- Phantom Assassin:
- D2:
- Blur visual effect should be more like in WC3 Dota
- Phantom Lancer:
- Spirit Lance cooldown increased from 7 to 11/10/9/8
- Doppelwalk mana cost rescaled from 150/120/90/60 to 150
- Bonus MS decreased from 15% to 3%/6%/9%/12%
- Juxtapose illusion dmg. taken increased from 350% to 400%
- Pugna
- Base str. increased by 7
- Decrepify cooldown decreased from 12/10/8/6 to 6
- Radius increased from 1600 to 2000
- Razor
- Base agi. increased by 10
- Plasma Field now stunning (min. stun duration 0.1/0.15/0.2/0.25; max. stun duration 0.3/0.4/0.5/0.6; x3 for a non-hero unit)
- Unstable Current dmg. increased from 40/70/100/130 to 50/100/150/200
- Eye of the Storm radius increased from 500 to 500/550/600 (550/600/650 with AS)
- Mana cost decreased from 100/150/200 to 75/110/145
- Riki
- Base armor reduced by 1
- Sand King:
- Burrowstrike stun duration increased from 2.17 to 2.45
- Range increased from 350/450/550/650 to 400/500/600/700
- Shadow Fiend:
- Base armor increased by 1
- Shadow Shaman:
- Ether Shock dmg. increased from 140/200/260/320 to 160/220/280/340
- Shackles cooldown decreased from 16 to 16/14/12/10
- Base str. increased by 4
- Hellfire Blast slow rescaled from 20% to 15%/20%/25%/30%
- Stun duration increased from 2.0 to 2.3
- Critical Strike chance rescaled from 15% to 13%/15%/17%/19%
- Reincarnation cooldown rescaled from 260/160/60 to 200/130/60
- Slardar:
- Cooldown decreased from 40 to 34
- Bash duration increased from 1 to 1.25
- Essence Shift agility gain rescaled from 3 to 2/3/3/4
- Shadow Dance now gives extra 2/4/6 armor and 10%/15%/20% magic resist. when activated
- Sniper:
- Sight range increased from 1800/1000 to 2000/1100
- Movement speed slow increased from 15%/20%/25%/30% to 35%
- MS increased from by 5
- Spectral Dagger reworked. Once spectral dagger effect was activated, Specre can move to an any point of its path (once u select the point u can no longer change it). Spectre becomes invulnerable and gets MS of 650. Enemy can see an animation but cannot target her. Can be used once.
- Spirit Breaker:
- Charge of Darkness mana cost decreased from 100/100/100/100 to 55/70/85/100
- Empowering Haste aura radius increased from 900 to 1000
- Attack range increased from 140 to 180
- Timbersaw:
- Whirling Death dmg. type changed to Pure
- Timber Chain radius rescaled from 225/225/225/225 to 200/225/250/275
- Reactive Armor stack duration increased from 16/16/16/16 to 16/17/18/19
- Chakram mana cost decreased from 125/150/175 to 100/125/150
- Tiny:
- Craggy Exterior range rescaled from 300/300/300/300 to 225/275/325/375
- Treant Protector:
- Leech Seed radius increased from 500 to 750
- Overgrowth now has aftereffect which is slows enemy MS by 25%/35%/45% for 3 seconds
- Ice Shards mana cost decreased from 120/120/120/120 to 90/100/110/120
- Frozen Sigil armor increased from 0 to 1/2/3/4
- Ursa:
- Fury Swipes makes target to bleed. Target loosing 4% of its primary attribute with every hit for 10 seconds. Up to 20%
- Agi. gain increased from 2.8 to 3.35
- Vengeance Aura now gives x2 bonus for VS
- Nether Swap slows target by 10%/14%/18% for 3 seconds
- Venomacer:
- Str. gain increased from 1.9 to 2.3
- Soul Assumption mana cost decreased from 170/160/150/140 to 150
- Upheaval cast range increased from 700 to 920
- Weaver:
- Missile Speed increased from 900 to 1050
- Geminate Attack cooldown decreased from 6/5/4/2.5 to 6/4.25/3.3/2.5
- Wisp:
- Relocate now can be upgraded by AS (Delay before teleport decreased to 2/1.5/1; cooldown decreased to 75/60/45; duration increased by 2; gives u extra ability to return to where you teleported from instantly)
- Witch Doctor:
- Voodoo Restoration mana per second decreased from 8/14/20/26 to 6/11/16/21
- Maledict range increased from 450 to 625
- Zeus:
- Percentage Of Current HP Dealt As Damage increased from 5%/7%/9%/11% to 7%/8.5%/10%/11.5%
DotA 6.78 was released a few minutes ago. The changelog is not available yet because playdota.com seems to be offline. We will update as we get the information.
DotA 6.78b has just got released by the developer, IceFrog. It is the 2nd update of v6.78 series that addresses necessary bug and exploits to stabilize the gameplay. No new content has been added in this patch.
Description: Update primarily focused to counter bugs found in DotA 6.78.
Changelogs: Read Dota 6.78b Patch Notes.
Filesize: 7.8 MB
Release date: 3rd June, 2013
Language Multiple
For Warcraft v1.24e & v1.26a
DotA 6.78b Map Download:
English
- DotA v6.78b.w3x (mirror 1)
- DotA v6.78b.w3x (mirror 2)
Русский (Russian)
大陆简体 (Chinese)
Filipino
Português (Portuguese)
Autodesk inventor free software. Français (French)
Română (Romanian)
Note:
• DotA 6.78b AI will take couple of weeks to release.
• After downloading the w3x file, put the map in Warcraft IIIMapsDownload
folder.
• If you find any broken download link or any bugs, please report